Video gameindustry

Code, creativity, and intellectual property

Legal protection for source code, characters, narratives, music, visual design, contracts, publishing, and the commercial exploitation of video games.

Explore the industry

A video game brings multiple rights together in one project.

Development, publishing, and exploitation

Code, characters, music, artwork, narratives, voices, and technology may belong to different individuals or companies.

The legal structure must demonstrate that the studio holds all rights required to develop, publish, and commercialize the project.

Team working on the creative and technical development of a video game

Digital assets

The intellectual property behind a video game should be organized from the earliest stages of development.

Legal protection to develop, publish, and scale.

Legally protect source code, characters, stories, music, and visual elements.

Clearly establish ownership of the assets developed by the team.

Formalize agreements with programmers, artists, musicians, and service providers.

Reduce risks before publishing, distributing, or licensing a video game.

Prepare documentation for investors, publishers, and platforms.

Areas we support

Technology, creativity, and exploitation

Our legal support can cover everything from team agreements to negotiations with platforms and publishers.

Code and software

Protection and documentation of source code, tools, systems, features, and components developed for the project.

Characters and narrative

Protection of characters, stories, worlds, dialogue, names, concepts, and other narrative elements.

Art and visual design

Ownership and licensing of illustrations, interfaces, environments, animations, models, and graphic materials.

Music and audio

Agreements and licenses involving compositions, recordings, sound effects, voices, and other audio elements.

Publishing and distribution

Review of agreements with publishers, platforms, digital stores, distributors, and commercial partners.

Licensing and exploitation

Structuring licenses, merchandising, adaptations, franchises, expansions, and new commercialization opportunities.

Who we support

Development, publishing, and investment

Every participant needs clear rules regarding ownership, compensation, credits, publishing, and commercial exploitation.

Game development studios

Legal structures for organizing assets, collaborators, investment, publishing, and commercial exploitation.

Independent developers

Protection of code, agreements with collaborators, digital publishing, and rights management.

Artists and designers

Clear terms for commissioned work, ownership, credits, compensation, and the use of visual assets in the video game.

Composers and audio designers

Contracts covering original music, sound effects, recordings, licenses, credits, and forms of exploitation.

Publishers and investors

Review of intellectual property, chain of title, financial participation, and commercial rights.

Platforms and distributors

Agreements covering publishing, availability, territories, content, payments, commissions, and responsibilities.

At every stage of development

From concept to commercial exploitation

The legal strategy should evolve alongside the team, financing, technology, and commercial opportunities.

Concept

We document ideas, characters, narratives, mechanics, and the participation of everyone involved.

Development

We formalize agreements with programmers, artists, musicians, voice actors, service providers, and collaborators.

Publishing

We review agreements with publishers, platforms, digital stores, and distribution partners.

Commercial exploitation

We structure licenses, expansions, additional content, merchandising, and new commercial opportunities.

The studio must control the chain of title

Ownership and authorizations

Publishers, investors, and platforms commonly require evidence that every component of the project can be legally exploited.

Code

Ownership of proprietary code and review of third-party components, engines, tools, and software.

Creative content

Rights to characters, artwork, narratives, music, voices, animations, and all other incorporated materials.

Contributors

Agreements with employees, freelancers, external studios, service providers, and anyone who creates assets for the project.

Third-party resources

Licenses for assets, fonts, plugins, audio packages, models, libraries, and other external resources.

How we work

Assessment, rights, and formalization

We analyze the project structure and determine the agreements, licenses, and documents required to publish it with legal certainty.

Assessment

We review the project, its assets, participants, agreements, licenses, and publishing model.

Chain of title

We establish ownership, assignments, authorizations, and the documents required to support the video game.

Formalization

We prepare agreements and assist with negotiations involving collaborators, publishers, platforms, and investors.

Build your video game on a solid chain of title.

Receive guidance to protect code, characters, music, agreements, publishing, and commercial opportunities.